The Amber Diceless Roleplaying Game (ADRPG) is unusual in that no dice are used in resolving conflicts or player actions. Instead a simple system of comparative ability, and narrative description of the action by the players and game referee, is used to determine how situations are resolved. It was created by Eric Wujcik in the early eighties, and is much more focused on relationships and roleplaying than most of the roleplaying games of that era. Most Amber characters are members of the two ruling classes in the Amber multiverse and they are much more advanced in matters of strength, endurance, psyche, warfare and sorcery than ordinary beings. This means that the only ones who are capable of opposing your character is his or her family, and leads to much suspicion and intrigue.\n