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Atari Demos

The Atari Demo Scene can probably be traced back to a group called "The Exceptions" (TEX for short) who created a series of music demos (enhanced with a bit of scrolling text and some nice rasters) in 1987. In 1988 the Atari Demo scene really got going with the release of the B.I.G. Demo which was a large collection of music ported from the C64 by Jochen Hippel onto the Atari ST.

Since the B.I.G. demo various crews continued to push the limits of the Atari ST hardware with both clever efficient coding techniques (pre-calculated sprites, table driven calculations etc) as well as utilising undocumented hardware bugs/features (synchron coding, border busting, sync scrolling).

Beside the big players a lot of unknown crews were active during this time, mainly preparing to become game developers, which in fact was the dreamjob for a lot of demo scene members. Crews like X-Troll for example hadn't released much demos to the public but went straight into developing ST games.

The Atari demo scene started to peter out around 1993 as the popularity of the 16 bit micro's was overtaken by the relentless advance of the x86 based PC. Some nostalgic demo's have been released since and several demo's have enjoyed revivals running on ST emulators such as STonX and PacifiST or more recently on SainT or STEem.

See Demo Scene


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