In a Battlebots event, as in other combat robot competitions, teams of competitors bring remote-controlled, armored and weaponed machines which they have designed and built, and put them in an arena to fight in a single-elimination tournament. The purpose of the fight is for one robot, or "bot", to dominate or disable the other.
The television show Battlebots aired on the American cable network Comedy Central for five seasons, covering five complete Battlebots tournaments. The first season aired starting in August 2000, and the fifth season aired starting in August 2002. Comedy Central terminated their contract with Battlebots Inc. in late 2002, and Battlebots Inc. is currently seeking another television partner.
The robots themselves are not "real robots" because they are remote-controlled by the driver, instead of having an onboard computer brain. Self-controlled, or autonomous combat robots, are allowed under the rules, but are very difficult to make competitive in the complicated combat environment.
Table of contents |
2 Robot design 3 The BattleBox 4 Matches 5 External links |
Robots are separated into four weight classes: Lightweight (60 pounds), middleweight (120 pounds), heavyweight (220 pounds), and superheavyweight (340 pounds). A robot that moves by means of legs, rather than wheels, is allowed a weight advantage. Robots fight against others in the same weightclass.
Robots vary widely in shape, size, weaponry, and number of wheels. They can be made of mostly scrap metal and recycled or surplus parts, or they can have custom parts and machining and exotic materials, or anything in between. The cost of a competitive robot can be as low as $500, or it can be $50,000 or more. The average is $3000-$5000.
The BattleBox is a square arena, 48 feet by 48 feet, designed to protect the drivers, officials, and audience from flying shrapnel and charging bots. It has a steel floor and steel-framed walls and roof paneled with thick, bulletproof polycarbonate plastic. The teams bring their robots in through doorways, which are then sealed when all the humans have exited. The drivers control their machines from outside the sealed arena.
Operated by "Pulverizer Pete," the arena hazards are intended to make fights more interesting and unpredictable, and to reward drivers who can avoid the hazards while pushing or carrying their opponent into them. The hazards include:
Matches are three minutes long. During a match, two robots do their best to destroy each other using whatever means available.
If a robot is unable to move for thirty seconds, because it is too badly damaged or it is stuck on the arena hazards, it is declared knocked out. The driver may also call a "tap-out" to end the match immediately if one robot is about to be destroyed.
In about half the matches, both robots survive the three minutes; at that point, three judges distribute a total of 45 points (15 points a judge, 5 points per judge per category) over three categories. The robot with the higher score wins. The judging categories are Aggression, Strategy, and Damage. A robot who hangs back safely from its opponent will not get many Aggression points; one in there fighting the whole time, however, will. The Strategy category is about how well a robot exploits its opponent's weaknesses, protects its own, and handles the hazards. A robot driving over the kill saws will lose points here, unless it had good reason to do so, while a robot that is able to attack its opponent's weak areas will gain points. The Damage category is for how much damage the bot can deal to its opponent while remaining intact itself.
The winner moves on; the loser is eliminated from the tournament.
See also Robot Wars
Weight classes
Robot design
Some robots use combinations of weapons, such as both hammers and jaws, or a wedge with a spinning weapon on top, or a spinner at one end and a wedge at the other. There are also robots that fit no strict definition, such as snake robots.The BattleBox
Arena hazards
Matches
External links