Crystal Space
Crystal Space is a framework for developing 3D applications written in
C++ by Jorrit Tyrberghein and others. Typically applications utilizing Crystal Space are games but the framework is more general and can be used for any kind of 3D visualization. Crystal Space is very portable and runs on
Microsoft Windows,
Linux,
UNIX, and
MacOS. Crystal Space is also
open source, licensed under
LGPL.
Crystal Space can use OpenGL or software rendering.
See also: 3d engine, Crystal Entity Layer, Irrlicht, Ogre
External links