Table of contents |
2 A technical example |
Partial differential equations (PDEs) are used in all hard sciences to model phenomena. For the purpose of exposition, we give an example physical problem and the accompanying boundary value problem (BVP). Even if the reader is unfamiliar with the notation, the purpose is merely to show what a BVP looks like when written down.
This particular problem can be solved exactly on paper, so there is no need for a computer. However, this is an exceptional case, and most BVPs cannot be solved exactly. The only possibility is to use a computer to find an approximate solution.
A typical way of doing this is to sample f at regular intervals in the square [0,1] × [0,1]. For instance, we could take 8 samples in the x direction at x = 0.1, 0.2, ..., 0.8 and 0.9, and 8 samples in the y direction at similar coordinates. We would then have 64 samples of the square, at places like (0.2,0.8) and (0.6,0.6). The goal of the computer program would be to calculate the value of f at those 64 points, which seems easier than finding an abstract function of the square.
There are some difficulties, for instance it isn't possible to calculate fxx(0.5,0.5) knowing f at only 64 points in the square. To solve this, one uses some sort of numerical approximation of the derivatives, see for instance the finite element method or finite differences. We ignore these difficulties and concentrate on another aspect of the problem.
Whichever method we choose to solve this problem, we will need to solve a large linear system of equations. The reader will recall linear systems of equations from highschool, they look like this:
Which brings us to domain decomposition methods. If we split the domain [0,1] × [0,1] into two subdomains [0,0.5] × [0,1] and [0.5,1] × [0.1], each has only half of the sample points. So we can try to solve a version of our model problem on each subdomain, but this time each subdomain has only 32 sample points. Finally, given the solutions on each subdomain, we can attempt to reconcile them to obtain a solution of the original problem on [0,1] × [0,1].
In terms of the linear systems, we're trying to split the system of 64 equations in 64 unknowns into two systems of 32 equations in 32 unknowns. This would be a clear gain, for the following reason. Looking back at system (*), we see that there are 6 important pieces of information. They are the coefficients of a and b (2,5 on the first line and 6,−3 on the second line), and the right hand side (which we write as 12,−3). On the other hand, if we take two "systems" of 1 equation in 1 unknown, it might look like this:
Overview
Here, the domain is the square [0,1] × [0,1].Solving on a computer
Solving linear problems
This is a system of 2 equations in 2 unknowns (a and b). If we solve the BVP above in the manner suggested, we will need to solve a system of 64 equations in 64 unknowns. This is not a hard problem for modern computers, but if we use a larger number of samples, even modern computers cannot solve the BVP very efficiently.Domain decomposition
Size of the problems
We see that this system has only 4 important pieces of information. This means that a computer program will have an easier time solving two 1×1 systems than solving a single 2×2 system, because the pair of 1×1 systems are simpler than the single 2×2 system. While the 64×64 and 32×32 systems are too large to illustrate here, we could say by analogy that the 64×64 system has 4160 pieces of information, while the 32×32 systems each have 1056, or roughly a quarter of the 64×64 system.