Geomorphology is fundamentally inspired by the shapes of the terrain we see every day; the meandering course of a river, the rounded shapes of some hills and the pointed shapes of others, the seemingly-random capes and bays of a coastline. While it is generally accepted that, for instance, water erodes rock over a long period of time, that doesn't answer the question of whether any particular landform was created by water erosion, how long ago, whether wind played a role also, and so forth. Geomorpology delves into these questions in depth, seeking both to explain origins, and so to provide predictive power that can be used in activities such as civil engineering.
Some geomorphologists identify a taxonomy of landforms, sorted by magnitude:
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2 Processes 3 References |
Geomorphology was not originally differentiated from the rest of geology. The first geomorphic model was the "cycle of erosion", developed by William Morris Davis between 1884 and 1899. The cycle was inspired by theories of evolution, and was depicted as a sequence by which a river would cut a valley more and more deeply, but then erosion of side valleys would eventually flatten out the terrain again, now at a lower elevation. The cycle could be started over by uplift of the terrain. The model is today considered too much of a simplification to be especially useful in practice.
Walther Penck developed an alternative model in the 1920s, based on ratios of uplift and erosion, but it was also too weak to explain a variety of landforms.
Modern geomorphology focuses on the quantitative analysis of interconnected processes, such as the contribution of solar energy, the rates of steps of the hydrological cycle, and plate movement rates from geophysics to compute the age and expected fate of landforms. The use of more precise measurement technique has also enabled processes like erosion to be observed directly, rather than merely surmised from other evidence. Computer simulation is also valuable for testing that a particular model yields results with properties similar to real terrain.
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History
Processes
References