Independent Games Festival
The Game Developers Conference has annually hosted the
Independent Games Festival (
IGF) since
1999 to reward innovative games produced by independent video game developers as well as full-time college and high school students. The IGF was founded in 1998 by the Gama Network. The IGF was inspired by the
Sundance Film Festival.
The festival is split into two broad categories: the IGF Competition among independent games and also a Student Showcase highlighting student-made games. For 2004, the IGF Competion was split into two categories for web browser-based or games whose download is less than 15 megabytes and another for all other games. Each category gives out these six awards: Seumas McNally Grand Prize, Technical Excellence, Innovation In Visual Art, Innovation In Audio, Innovation In Game Design, Audience Award.
The Student Showcase selects 10 games among its entrants, displays them at the Game Developers Conference.
IGF Competition award history
Seumas McNally Grand Prize
($15,000)
- 2003 : Wild Earth
- 2002 : Bad Milk
- 2001 : Shattered Galaxy
- 2000 : Tread Marks
- 1999 : Fire And Darkness
Technical Excellence
($1,000)
- 2003 : Reiner Knizia's Samurai
- 2002 : Ace Of Angels
- 2001 : Shattered Galaxy
- 2000 : Tread Marks
- 1999 : Terminus
Innovation In Visual Art
($1,000)
- 2003 : Wild Earth
- 2002 : Banja Taiyo
- 2001 : Hardwood Spades
- 2000 : King Of Dragon Pass
- 1999 : Crime Cities
Innovation In Audio
($1,000)
- 2003 : Terraformers
- 2002 : Bad Milk
- 2001 : Chase Ace 2
- 2000 : Blix
- 1999 : Terminus
Innovation In Game Design
($1,000)
- 2003 : Wild Earth
- 2002 : Insaniquarium
- 2001 : Shattered Galaxy
- 2000 : Tread Marks
- 1999 : Resurrection
Audience Choice
($1,000)
- 2003 : Pontifex 2
- 2002 : Kung Fu Chess
- 2001 : Shattered Galaxy
- 2000 : The Rift
- 1999 : Fire And Darkness
External links