Parcheesi is an American adaptation of Pachisi. It was invented in the United States. John Hamilton registered the copyrights in 1867. The rights were successively sold until Selchow and Richter bought them in 1870 and registered the trademark in 1874. This game was a great success in sales at that time.
It is played with 2 dice and the goal of the game is to take all pawns to the end.
It has 68 squares, 16 safe squares.
5 has a special value in this game, it serves to get pawns out of the nest. When a 5 is tossed, the player can get a pawn out, with 5-5 he can get 2 of them out. It is not possible to place more than 2 pawns in the same square.
This game has blockades. The blockade is destroyed when some of the 2 pawns takes off or when there is not another way to move than to pass over the blockade. Nevertheless, there are many variations to the way of destroying the blockade.
When a doublet (pair) is tossed, the player gains an extra turn. In addition, if all the pawns are outside the nest, the values below the dice can also be used. For example, if the player gets 6-6, it can move 1-1 moreover. For example, with 2 pawns he could move 7 with one pawn and 7 with another one. With 3 pawns he would move 6-1-7, respectively. With 4 he could move 6-6-1-1. Therefore, with this type of play, the player would always move 14. If all of the 14 cannot be used, the turn is forfeited. If a player gets 3 consecutive doublets, he can get a pawn out of the game.
After eating a pawn, it is possible to advance the score left with the same pawn.
When a player sends another player's pawn to jail, he gains 20 points that he may move with only one of his pawns.
When a pawn gets the arrival square, the player gains 10 points he can use to move a single pawn. If he cannot do it, the points are lost.
Related board games are: Parques, Ludo, Pachisi, Patolli,
ParchisRules