PlayStation Sound Format
A
PlayStation Sound Format (PSF) file is a sound data file (akin to
SPC from the
Super NES) ripped directly from a
Sony Playstation video game. It has a functionality similar an
SPC file. The PSF format was created by Neill Corlett in 2003. Neill Corlett later created the PSF2 format. Highly Experimental is the name of the
Winamp plugin that plays PSF and PSF2 files. One thing that Highly Experimental can do that the original Playstation console cannot do is play the PSFs at sampling rates above 44.1KHz. A PSF2 file is a sound data file ripped directly from a
Sony Playstation 2 video game. The format was named similarly by the way the NSF format was named.
See also: NSF, GYM, SID, SPC
External Link