Table of contents |
2 Rules 3 Cards and function 4 Teams 5 Variation 6 Related board games: |
Each player in turn draws one card from the stock and follows its instructions. Typically, a card requires the player to move one of his or her pawns a certain number of spaces clockwise around the board.
In order to get a pawn out of the nest (jail),
the player must draw a 1 or a 2 card.
No two pawns my occupy the same square. A pawn that lands on a square occupied by an opponent's pawn sends the opponent's pawn back to the nest.
With 4 and 10, the player can move backwards. A common strategy is to start a pawn out of the nest, and then move it backwards past the entrance to the goal, saving a long clockwise trip around the board.
Goal
To be the first player to get all four pawns from the START
square to the HOME square. Turns are passed by the left (clockwise).
It's played with pawns and cards instead of dice.Rules
Cards and function
1 | Start a pawn or move a pawn 1 space |
2 | Start a pawn or move a pawn 2 spaces and draw a card again |
3 | Move a pawn 3 spaces |
4 | Move a pawn 4 spaces backwards |
5 | Move a pawn 5 spaces |
7 | Move one pawn 7 spaces or split the 7 spaces between two pawns |
8 | Move a pawn 8 spaces |
10 | Move a pawn 10 spaces forward or 1 space backwards |
11 | Move 11 spaces forward or switch pawns with your opponent |
12 | Move a pawn 12 spaces forward |
Sorry! | Move any one of your pawns from START to the square occupied by any opponent's pawn, sending that pawn back to its own START. |
A variation with more scope for strategy is for each player to play the card of their choice from a hand, replenishing the played card from the stock.
Variation
Related board games:
Parques, Parchis, Pachisi, Patolli, Chaupar, Ludo