The game's graphical style is very dark and emphasizes brown tones, adding to the sense of mystery in the game.
The battle system of the game involves the player chaining different attacks to achieve large combos and deal damage to the enemy. The player can target different areas of the body, and damage is done according to the part of body attacked and the affinity of the weapon used by Ashley. As Ashley fights, his Risk raises, making it harder for him to concentrate, and lowering his accuracy. This innovative battle system is very different from that of most Squaresoft games.
Players can customize and create weapons and armor which have different ranges, strengths, and statistics. Weapons also become stronger in different areas depending on the enemy types they are used to attack, and armor became stronger in different areas depending on what enemy types attacked it.
The game was not very popular, partially due to lack of publicity, but it is held in high regard in the action/RPG community.
The English localization, which is accredited to Alexander O. Smith is considered one of the finest Japanese to English videogame translations existing today.